arlady

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> Thank you for your inquiry. > > Could you edit these files? > > WebCamTextureToMat() method of Utils.cs > > > WebCamTextureToMatHelper.cs > > > Examples using the WebCamTextureToMatHelper...

I would like to convert this example to real-time detection, for example using the YoloObjectDetectionExample- would that be possible? What would need to be added/changed?

Tried it but didn't seem to work? I got all these errors - would you know how to resolve? Thanks so much for your help! ![EnoxOpenCVML](https://user-images.githubusercontent.com/46977238/54162267-1f7e9400-4412-11e9-80cf-17cb4b16e226.PNG)

OK - did that and now I get this: `WebCamTextureToMatHelper' is an ambiguous reference between `OpenCVForUnity.UnityUtils.Helper.WebCamTextureToMatHelper' and `MagicLeapWithOpenCVForUnity.UnityUtils.Helper.WebCamTextureToMatHelper' ![Errors_Unity_MLOpenCV](https://user-images.githubusercontent.com/46977238/54224314-82296b80-44b6-11e9-9ec9-c9ab68891df7.PNG)

still same errors. Just to be sure- I want to have the same scene as OpenCVImageCapture except that it'll detect objects based on video feed instead of the photo feed,...

> I succeeded in building mpk with the script below. > [DnnObjectDetectionWebCamTextureExample.cs.txt](https://github.com/EnoxSoftware/MagicLeapWithOpenCVForUnityExample/files/2965652/DnnObjectDetectionWebCamTextureExample.cs.txt) And that provided you with real time object detection using video? I updated the DnnObjectDetectionWebCamTextureExample.cs to the one...