@bitwaker
@bitwaker
It would be really useful to have some examples! Maybe something about integrating Mocktail with a famous lib like Alamofire.
If you landed on this issue trying to have (default URP) decals working on Oculus Quest 2: In **URP Renderer** settings I'm using: - Depth texture mode "Force Prepass" And...
Hi Natan Sorry for the late reply. No special reasons, I suppose you can use the "standard" animateWithDuration method.
Same here. Any quick fix that we can apply?
Thank you. This is the correct way to install the package.