Alex Gallegos
Alex Gallegos
Current status of this poll:  - 4.26: 4 - 4.27: 9 - 5 EA: 8
It would actually also be good to add an editor gizmo to it like other non-rendering actors have:  I think it would be a good UX improvement to help...
[Another request for this from the forum. ](https://community.cesium.com/t/cesium3dtileset/16701)
Hi @AMX-MattWalker, I'm not sure if this is the same issue, but could you try the following? In Project Settings/Platforms/Android, scroll down to the Build section. Uncheck "Support armv7" and...
Just wanted to note that this is still an issue, albeit a very rare one. Even reinstalling the plugin and UE does not seem to fix this, and it can...
User [here](https://community.cesium.com/t/issues-getting-world-terrain-data-from-ion/17744/2) reported an issue where suddenly no terrain loads and the project crashes on play. The error message they were receiving was: `LogCesium: Warning: [2022-03-16 10:31:31.523] [warning] [TileContentFactory.cpp:112] No...
Just realized that this may intersect in some way with this previously-created issue in cesium-unreal about overriding the Maximum Screen Space Error for specific regions of a tileset - https://github.com/CesiumGS/cesium-unreal/issues/323...
Pull request addressing this issue: https://github.com/CesiumGS/cesium-native/pull/290
Cesium for Unreal issue: https://github.com/CesiumGS/cesium-unreal/issues/671 Cesium for O3DE issue: https://github.com/CesiumGS/cesium-o3de/issues/32
This is in progress. Also, just realized that we ended up with a duplicate issue for this, so I'm closing https://github.com/CesiumGS/cesium-unreal/issues/817. Here's a collection of threads requesting this feature: [thread...