ardinius
ardinius
Also unable to get project to work. Unity 2018.2.0f2 - package manager -> Entities 0.0.12-previwer.21 and IncrementalCompiler 0.0.42-preview.29 19 compile errors with sampleScene Assets\unity-ecs-navmesh-master\Assets\NavJob\Systems\NavAgentSystem.cs(170,82): error CS0029: Cannot implicitly convert type...
> > > You guys need to change some things that it work with the new packages because some things are obsolete by now like the inject. I got it...
Hi, thank you so much for the offer of help (i need it). Ok yes i extracted your NavAgentSystem.cs and overwrote the existing file in the project, but errors remained....
Hi Pode, Thank you so much again for your code, i am much closer now, able to get an Entity spawned and moving, this is what i have: class AgentTest...
Hey PodeCaradox, Did you have any luck in getting the AvoidanceSystem to work? Would be very interested to see the numbers of how many agents with avoidance can be achieved.
Ah thats a great shame.