apitrace
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Tools for tracing OpenGL, Direct3D, and other graphics APIs
- Use higher-bound CMake policies - Use the standard `GNUInstallDirs` patterns
I was trying to use apitrace on an arm64 system, and it looks like the injector only understands 32-bit as x86 and 64-bit as x64. This causes it to behave...
Hi there, first of all thank you for a great project. It was and still is invaluable for debugging game issues for projects like DXVK for many years. Especially for...
This appears to be an optimization to not keep writing over the same filename in the looping case. But, if you're doing looping and ask for snapshots to have the...
Some WGL apps do the following: ```c++ hdc1 = GetDC(hWnd); wglMakeCurrent(hdc1, ...); hdc2 = GetDC(hWnd); wglMakeCurrent(hdc2, ...); ``` Because WGL doesn't deal with HWNDs, just HDCs, and wgltrace doesn't intercept...
This is a tool that is similar to the `gfxrecon-tocpp` tool with the main goal to speed up replay for performance and correctness testing. ``` Adds the --generate-c option that...
I am trying to use apitrace with the following video game: Game: Sonic & All-Stars Racing Transformed Collection SteamId: 212480 https://store.steampowered.com/app/212480/Sonic__AllStars_Racing_Transformed_Collection/ ### System information - GPU: Nvidia RTX 5090 -...