Axel Paris
Axel Paris
Segment-Tracing
Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
Desertscapes-Simulation
Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.
MarchingCubeCpp
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
Rock-fracturing
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
Implicit-Volumetric-Terrains
Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.