Aoineko
Aoineko
Everything seems to work fine with the latest version (openmsx-18.0-96-ga075c3511c) but I can't test the case of two Ninja Tap connected because OpenMSX don't allow me to connect a Ninja...
I can confirm that everything seem to works fine with OpenMSX 18.0-97.
Why don't just use `sizeof(data)`?
If the MBM data playback code is well detached from the tracker code, it should not be very complicated. On the other hand, I'm currently concentrating on my scrolling engine...
Hello aguaviva, Yes, I'm very interested in scrolling systems... I'm actually adding this in MSXgl. At first, I'm focusing on tile by tile scrolling. On MSX2, I will use the...
Thanks Artrag, I have almost finished my scrolling module for tile-based screen modes. I will look at how you did it and even if I don't use the code as...
Yes. The `SCROLL_MASK` define control the use of sprites mask to hide tiles appearance on horizontal scrolling (MSX2 only). In the sample program (32x20 tiles), scrolling take about 60% of...