Antony Jr

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@notramo In any decentralized network, Privacy is at concern(Because the peer and the entire room has to know your IP) and it uses more bandwidth than a centralized one like...

@munix9 let me know if you want to integrate the updater into your application. You can also use https://antony-jr.github.io/AppImageUpdaterBridge which can be used as a library or as a Qt...

@munix9 If you want to see how the update works, See how qtox uses it -> https://github.com/qTox/qTox-nightly-releases/releases After downloading it, add some garbage data to trigger an update, ``` $...

> except for assigning a QObject name for the help menu. You can also try matching the substring of all QMenu objects or QAction objects in the program. **EDIT**: I...

> A thing that might be better solved: > If an update is available, then the new file gets the name e.g. > ``` > celestia-qt-continuous-x86_64-revised-on-2019-08-29T10-57-48.AppImage > ``` @munix9 Actually,...

Also if we keep moving old version with the extension ```.zs_old```, other such version will be lost forever. In case the AppImage uses the same name for every release like...

We could in fact do this with qt plugins but does QTerminal load style plugins and something like that? or else we have to do some very bad unmaintainable code....

I have the exact same bug. When using no mods and using DXVK v1.8.1 the application simply crashes when starting the game but the menu seems to work fine. But...

Or we could also create a desktop application(GUI) to automatically modify the travis-ci files and also generate the **AppImageCraft configuration file**. And all the user have to do is just...

> wizard like the one on Snapcraft with the common recipes. I guess that it can be extended with extra options to ease tweaking to the new-comers. Yes, also adjusting...