antonijn
antonijn
If anyone could be so kind as you provide 32- and 64-bit Mac OS X dylibs for GLFW 3.2.1, I could test and merge the glfw-3.2.1 branch into develop pretty...
If people could test the develop branch on Windows and OS X that would be much appreciated! :D
I'll try to build using MonoDevelop, and see what results I get. I'll look at this over the weekend as part of v2. Building should be as easy as possible...
This issue will (probably) be fixed with a fix of #40
I added [the code](https://github.com/andykorth/Pencil.Gaming/blob/develop/Pencil.Gaming/Glfw/Glfw.cs#L403) for this, but I haven't tested it yet. It's in the develop branch.
Might be fixed with a fix of #40 ?