Antimodular Research
Antimodular Research
i agree a python or c++ port would be great
thanks for the addon. looks great. are you planning to update it to work with OF 0.9.0 ? thanks
i was able to update your addon to work with of 0.9.8 on osx 10.11. see here: https://github.com/antimodular/ofxPython/tree/OF0.9.8
very good. i will try it out when back at work.
cv::FaceRecognizer is part of opencv. http://docs.opencv.org/modules/contrib/doc/facerec/facerec_tutorial.html i am guessing is not needed when you have opencv 2.4.10. search your opencv 2.4.10 folder for the FaceRecognizer class and see if it...
Also had to add the following. Now it works. ``` void Controller::keyReleased(ofKeyEventArgs & args) { if (!this->rootGroup) { return; } auto currentPanel = this->currentPanel.lock(); KeyboardArguments action(args, KeyboardArguments::Released, currentPanel); if (this->activeDialog)...
it looks like when i remove this line: https://github.com/elliotwoods/ofxCeres/blob/master/Example-MovingHeadAdvanced/src/ofApp.cpp#L93 translation data and grid labels align now. But i still have to navigate under the grid for the negative sectors to...
i am working around it by not using ` ofDrawGridPlane(1.0f, 20, true);` but `ofDrawGrid(1.0f, 20, true, false, false, true);` But it means Z-Axis is up/down. Do you think calibrations would...
i managed to 3d align things between your app and the other app i have to work with. i am now using XYZ not XZY for it to make sense...
here screen shots: https://www.dropbox.com/s/snjdtjeqaox2924/Screen%20Shot%202015-04-19%20at%203.01.25%20PM.png?dl=0 https://www.dropbox.com/s/yharkm8mre0c1ro/Screen%20Shot%202015-04-19%20at%202.52.33%20PM.png?dl=0 here the list of error: https://gist.github.com/antimodular/d751f96cdc7d6ade303b seems to me it has problems with DataTextureIndex and DynamicTextures enumeration