Lei Zhang
Lei Zhang
Hi @phab-cpr, I myself don't have the bandwidth to handle this right now; pull requests welcome! :)
Hi I never handled pushing to CodeClimate dockerhub; so you'd need to reach out to some CodeClimate person directly. I'm happy to faciliate on my side.
Hi @antoniomolram, thanks for suggestion. I myself won't have the bandwidth for it though. Please feel free to send pull requests! :)
+1. It would be much easier for me to look into the issue with an input mlir file. Also as @stellaraccident asked in the other issue, is this specific to...
We are seeing the issue of different results with and without `--iree-flow-trace-dispatch-tensors` again: local-task: ``` 1x16x32000xf32=[[0.607319 -1.07316 0.898614 -0.267287 1.78744 -0.263523 1.01242 -0.2313 -2.19909 -2.82577 -2.44984 0.527114 -0.46196 0.275833 -1.16742...
While it would be nice to have a single version to rule all platforms, in reality, I wonder how likely that will be the case. Android is just the huge...
Interesting. The log showed that we are failing on ResNet, which is a large model. I'm wondering whether it's also because we are having too many buffer allocations there too...
Somewhat related to this: https://github.com/google/iree/issues/5152
I feel the underlying issue is the same as #5268, which is fixed now. Can we revert #5163 and try to see if it works? Would be good to close...
After https://github.com/google/shaderc/pull/387, glslang should already have been picking up SPIRV-Tools-opt. I actually like the second option more since it gives us more control about which pass to run and having...