anonymous2585
anonymous2585
Repo owner had a streak of activity from March 16th 2014 and lost it on March 24th 2024. That's 10 years with a github activity every single day! Hope he/she's...
**Describe the bug** When exporting a mesh using draco compression, the mesh bounds written in the file is inverted on the X axis. **File** [OffsetCube.zip](https://github.com/atteneder/glTFast/files/15132379/OffsetCube.zip) **To Reproduce** - Export a...
The Dependency Viewer doesn't work in Unity 2023.1.16f1. When selecting an item in the project assets, it raises this exception: ``` NotSupportedException: Specified method is not supported. UnityEditor.Search.PropertyTable..ctor (System.String serializationUID,...
Hello, First of all, thank you for this package, this is really usefull. I don't understand how a dependencies viewer is not included directly in Unity search. I see it...
**Describe the bug** In edtior, I got two warnings due to deprecated methods in Unity 6 Preview (6000.0.14f1). ``` Packages\com.gustavopsantos.reflex\Editor\DebuggingWindow\UnityScriptingDefineSymbols.cs(29,36): warning CS0618: 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete: 'Use GetScriptingDefineSymbols(NamedBuildTarget buildTarget) instead' ```...
**Describe the bug** When loading a big glb that is draco compressed, the following warnings can appear in the console: ``` Internal: JobTempAlloc has allocations that are more than the...