Anders Nissen

Results 18 comments of Anders Nissen

Good idea! However, it might be confusing to have both `depth` and `relative_depth` - what is the behavior if both are set? I usually do something like the following for...

Okay, thanks for taking the time to reply :)

@aduros Any thoughts on whether this should be merged in or not?

Yes! Pixi.js has exellent support for drawing primitives and also enable drawing on canvas and using the canvas as input for creating a texture. It's a very impressive (and popular)...

Really neat! :+1: Recently, [Pixi](https://github.com/GoodBoyDigital/pixi.js) has also done some work in improving their polygon rendering in WebGL using stencil buffers ([info](https://github.com/GoodBoyDigital/pixi.js/issues/674), [example](http://www.goodboydigital.com/pixijs/examples/21/)).

Some references for inspiration and/or an starting point for tilemap handling: - https://github.com/markknol/Flambe-TMX-tilemap - Pull request https://github.com/aduros/flambe/pull/210

Really cool! I would love to see this merged into master :+1:

@aduros I think the `drawCircle` simply draws the _outline_ of the circle but I agree that unified rendering functions across all renderers is the way to go.

I also need this in order to configure a "response topic".