Aniomis
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Aniomis
You can add an attribute to all LivingEntity by injecting into the method `LivingEntity.createLivingAttributes()`, which builds the base attributes. It seems to work fine, but I'm not sure whether it...
Thank you so much for the feedback! I didn't realize the builder was just mutating itself. I updated the code in my comment so that nobody uses the conflict-inducing code....