animate1978

Results 128 comments of animate1978

> Don't they pull from the same texture map? With the respective "male, female" image file? Didn't think they have different images for phenotypes. Just one for all. No actually...

The textures of each base model (Caucasian, Afro etc...) were just simply altered from the single albedo map from Manuel's original source, I don't recall exactly how I changed them...

I kind of abandoned the vertex coloring in favor of using image maps... simply because you can get much better detail on the maps and are not restricted by the...

![melanin_level_WIP_005](https://user-images.githubusercontent.com/479115/109403792-5d3d9580-7925-11eb-95cb-122119f9d622.png) ![melanin_level_WIP_004](https://user-images.githubusercontent.com/479115/109403793-5dd62c00-7925-11eb-8107-7d4bd63d5197.png) ![melanin_level_WIP_003](https://user-images.githubusercontent.com/479115/109403794-5e6ec280-7925-11eb-8a11-a3c92229faa6.png) ![melanin_level_WIP_002](https://user-images.githubusercontent.com/479115/109403795-5f075900-7925-11eb-9d46-b317891fc53a.png) ![melanin_level_WIP_001](https://user-images.githubusercontent.com/479115/109403796-5f9fef80-7925-11eb-962f-503142dc4a26.png)

![melanin_level_WIP_006](https://user-images.githubusercontent.com/479115/109659029-dd821780-7b2c-11eb-8c1b-043911e27655.png) Had to start on the male map and also fixed the shader math on the blending type. Had used a Screen blending node, chaged it to Value instead which...

Very nice! The only reason that the website does not have user submitted galleries is to prevent spam and potential misuse (aka hacking) so I grabbed your image here and...

Yes I believe this is something we should work on. I am very unfamiliar with rigging though so I would be the last person to accomplish such a task I...

> @animate1978 that's how rigify rigs work in general, they allow for more cartoony animations however you can add constraints to better fit realistic animations/poses. Oh I see now. Makes...

I think with the new JSON creation / editing tools that are being developed I think it may be possible in the future. When I am not sure a lot...

Here in a more "natural" lighting using an HDRI, the "default" SSS radius setting in MB-Lab ![SSS_default_mblab_values_HDRI](https://user-images.githubusercontent.com/479115/87250550-3c264400-c42b-11ea-824e-7ce649815598.png) And the changed values using the same HDRI. ![SSS_new_mblab_values_HDRI](https://user-images.githubusercontent.com/479115/87250816-24e85600-c42d-11ea-9700-98f557cbb345.png) Again, not much of...