angel eyes
angel eyes
@MrKickkiller Output is missing. Have you compilation error still?
> I don't think we want this by default. I understand. Can you advise how best to do how to make this function optional? > Also, I cannot merge it...
"Let us know and we can give you some guidance for how to get started." @zpostfacto Hello! I can try to add this feature. Can you tell how I must...
@miwarnec Hello. Is it possible to test the server on Linux and client that you used? where can I get it
> Send me a PR and I'll update https://github.com/ValveSoftware/GameNetworkingSockets/pull/289
I think this is not possible at the moment, because this library uses c++20
@zpostfacto Hi, can you read this https://github.com/ValveSoftware/GameNetworkingSockets/issues/317 Current PR - fix fo this issue.
> it is literally just another typo... Can you add all typo in one PR?
> Hey, just my opinion but your second approach would be better suited imo. > > I'm doing something similar in Go with the bindings > > I create one...
> I've forked your version and using my own gns bindings now, as I have more control over every aspect can I take a look at your wrapper?