Andy Zukunft
Andy Zukunft
Well, beforehand the motion was blurry and perception depended on video panning, now I get hard framedrops and image distortions. Please see my example videos for an added example. Similar...
Thats a fair question. The video in question has a 1080p resolution. Sooo a modern AMD iGPU should handle this. Of course I actually checked this. Benchmark /w Vulkan ```...
I changed mode from `mailbox` to `fifo` and it provides more performance now. Just to be safe I removed `profile=gpu-hq` because it was at the limit for 4k video. The...
I have to retract some of my statements. It seems one of the TV changes (the input type naming) actually enabled some image processing in the TV. That's the reason...
I identified a possible solution. I am building my app using the Android sdk version `android:minSdkVersion="26" android:targetSdkVersion="31"` (Android 12) and deploying it to an Android 12 device (emulator). The events...
> @andyzukunft Are you able to publish to Play Store without that line in the AndroidManifest.xml file? @irdalan I did some testing as you requested. 1. Build in Release works...
@anuj9090 I don't know if there are other possible options. My stated solution works so far. I have no problem publishing my app to Google Play Closed Track.
I can't really add anything useful except that the documentation is contradicting the example code. It is stated (in some issues as well) that the MainLauncher should contain "FirebasePushNotificationManager.ProcessIntent(this, Intent);"...
I think I found a solution IF the android target sdk is set to v31 (Android 12) and the device (in my case: emulator) is Android 12. If this is...
Hey I have a similar problem and want to share some insights. OS: iOS Device: iOS Simulator Sdk vervion: iOS v16.2 MAUI: 7.0.92/7.0.100 I have a `ViewSwitcher` in my `MainPage`....