andriyDev
andriyDev
In my case, I had previously installed zlib separately without msys2, so I think meson was finding that one so gvsbuild couldn't use its built version. Renaming my zlib.pc in...
Fixed, sorry about that!
I'm not really sure where to clone though. I can clone in the MeasureFunc, but that still complains about font not living long enough, which makes sense since it still...
Here's my actual super-simple example code: ```rust use stretch2::{ node::MeasureFunc, prelude::{Number, Size, Style}, }; #[derive(Clone)] struct Font { x: f32, y: f32, } fn load_font() -> Font { Font {...
Not really... That means that every time my layout refreshes, the font needs to be reloaded. This can be pretty expensive!
This seems to be an issue with CoreDNS. Tried the suggestion [here](https://stackoverflow.com/questions/45805483/kubernetes-pods-cant-resolve-hostnames) of restarting CoreDNS and the nslookup worked correctly again. Very strange.
From my investigation, this occurs when the CoreDNS pod is on a different node than the busybox pods. Apparently this is a known issue.
Ok correction, this may be a firewall issue preventing communication between nodes. This happens on my machine, but not on a very similar machine of a coworker's.
Is the object you're parenting the player? In my project this was the case. As a workaround, try instantiating the object, spawning the object, then reparenting to what you want....
Ah sorry I misunderstood. Now I'm even more convinced this is related to #2019, since this seems to be a case where Netcode is struggling to handle objects that are...