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Algorithm to texture 3D reconstructions from multi-view stereo images

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已启动生成… 1>------ 已启动生成: 项目: ZERO_CHECK, 配置: MinSizeRel x64 ------ 1>Checking Build System 1>CMake is re-running because E:/Multi_View_Environment/newone/mvs-texturing/bulid/elibs/CMakeFiles/generate.stamp is out-of-date. 1> the file 'E:/Multi_View_Environment/newone/mvs-texturing/elibs/CMakeLists.txt' 1> is newer than 'E:/Multi_View_Environment/newone/mvs-texturing/bulid/elibs/CMakeFiles/generate.stamp.depend' 1> result='-1'...

hello!after I successfully compile the mvs-texturing code in windows,I test the data which was ok in linux,but there are some problems like this: Generating texture patches: Running... done. (Took 12.002s)...

... Generating texture atlases: Sorting texture patches... done. terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Aborted (core dumped)