Anders Syvertsen
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Anders Syvertsen
In the [Initialize Contexts](https://github.com/cginternals/globjects#initialize-contexts) section of the documentation it states you can sync OpenGL contexts using glbinding by doing: ```cpp glbinding::Binding::addContextSwitchCallback([](glbinding::ContextHandle handle) { setContext(handle); }); ``` And then do ```cpp...