and-rad

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I bisected it and #71628 seems to be the PR that broke it. CC @reduz

I just stumbled upon this too and I would say this is definitely a bug! If I create a project setting - default value or not -, the reasonable assumption...

I decided to look more into it and this is what I found. I created three settings, one empty by default, one overridden in the project settings dialog, and one...

1. Store all custom settings in the `project.godot` file, regardless of whether they're the defaults or not. This makes the project file more crowded and might involve changing how the...

2. Change the docs to document this pitfall and suggest putting custom settings creation into a separate script that is called from both `EditorPlugin` and some autoloaded script at the...

This is a result of #53689. All of your animation tracks are `transform` tracks, which got replaced by individual `loc/rot/scale` tracks. They're not wiped, as you can see when you...

Sounds good, I did see `add_message` in the export platform base class, but none of it is exposed to GDScript. I'll keep an eye on that PR.