Anastasia Devana
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Anastasia Devana
Hi there! Glad you're enjoying it! I haven't tried it myself, but don't see why not. You would have to set up your Unity app to run in the background....
Hi @cpatricia-ab, did you do the step of adding the new key to the plist.info?
@AldenBraverman do you have a simple project which shows this issue that I could test out?
@Adilic to my knowledge the headphone motion API currently only works on an iOS device. So unfortunately yes, you have to make a build every time. What I've done in...
Closing as resolved.
Agreed that this is really painful. In addition, some people might be using a separate audio middleware (Wwise, FMOD, Master Audio, etc) which handles all audio. I'd love to see...