Anastasia Devana

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Hi there! Glad you're enjoying it! I haven't tried it myself, but don't see why not. You would have to set up your Unity app to run in the background....

Hi @cpatricia-ab, did you do the step of adding the new key to the plist.info?

@AldenBraverman do you have a simple project which shows this issue that I could test out?

@Adilic to my knowledge the headphone motion API currently only works on an iOS device. So unfortunately yes, you have to make a build every time. What I've done in...

Agreed that this is really painful. In addition, some people might be using a separate audio middleware (Wwise, FMOD, Master Audio, etc) which handles all audio. I'd love to see...