Amy

Results 64 issues of Amy

![image](https://github.com/OpenDreamProject/OpenDream/assets/3855802/e7af22a2-0c00-4896-a89c-684ef2c1d20e) Limbs are layering over the jumpsuit, they should be below

Runtime
Client
Codebase: Goonstation

example: press T, type "test", press OK - message sends bad example: press T, type "test test", press OK - message does not send

Client
Codebase: Goonstation

You should be able to press enter to send a message from the dialogue brought up by T. You should also be able to close the window by pressing escape....

Client
Codebase: Goonstation

it's used a lot, we should do that. Setting to `true` with a winset should move the active focus to that element, reading it with winget should let you know...

Client
Codebase: Goonstation

![image](https://github.com/OpenDreamProject/OpenDream/assets/3855802/48360ae8-3870-48ed-9e1f-b6b6fe555f78) Might be an icon ops thing? or possibly another layering bug

Runtime
Client
Codebase: Goonstation

![image](https://github.com/OpenDreamProject/OpenDream/assets/3855802/ec15064c-1093-4cea-98ff-69891e139cb7) It's supposed to have blue-grey squares behind each item. Maybe a screen-loc issue?

Runtime
Client
Codebase: Goonstation

Sleep scheduling issue?

Runtime
Codebase: Goonstation

No idea what's going on here, it's supposed to just be a list of laser objects https://github.com/goonstation/goonstation/blob/a62a81655f675a5f4237e7af1062e0ef0a1bc591/code/modules/power/pt_laser.dm#L669

Runtime
Client
Codebase: Goonstation

Seems like old flashlight lights aren't being removed, so they just stack up every time they're updated.

Runtime
Client
Codebase: Goonstation

![image](https://github.com/OpenDreamProject/OpenDream/assets/3855802/a9b93c5b-ec24-4880-a6ce-953ae6694572) They're supposed to be.

Client
Codebase: Goonstation