Amy
Amy
## About the PR Just reduces the volume and audible range of non-hostile flock actions (like building, converting, repairing, eating). Hostile actions like shooting and caging are still loud. ##...
## About the PR I made a very general mobAI for easily converting /obj/critters into mob critters. Demonstrating it with the spiders, all of them. ## Why's this needed? /obj/critter...
## About the PR Behold, the latest iteration of the Plantmaster series: the Mark 4! Now with multi-reagent infusing and snazzy new interface!      ## Why's...
[INPUT WANTED][FEATURE] ## About the PR 🐟 Adds a nuclear fission engine with matsci and gas integration to the available power generating engines. Design doc: https://hackmd.io/@amylizzle/nuclearfission  ## Why's this...
Fixes #294 by implementing `filter()` and supporting cast. - [x] Implement `/dm_filter` type - [x] Implement basic shader processing in `UpdateAppearance()` - [x] Get basic debug shader working (greyscale) -...
https://www.byond.com/docs/ref/#/{notes}/filters Each of these needs a shader and making sure parameters are set appropriately in `OpenDreamClient/Rendering/ClientAppearanceSystem.cs` To add a shader, add the SWSL file to `Resources/Shaders/` and set the metadata...
Fixes #356 by implementing splicetext and _char variant Tests for same. Note: This is more permissive than DM's default because it doesn't throw a compile error for a number of...
Fixes #304 Also unit tests for both. Note: this breaks compatibility with DM due to utf-16/utf-8 jank.
`/OpenDream/TestGame$ ../DMCompiler/bin/Debug/net6.0/DMCompiler environment.dme` works properly `/OpenDream$ DMCompiler/bin/Debug/net6.0/DMCompiler TestGame/environment.dme` appears to work properly, but causes a client and server crash when I try to connect. Client throws an error and displays...