Allister MacLeod
Allister MacLeod
The behavior when key-down and key-up mismatch each other due to differing `` mod at the time of each event leads to lingering capital letters in the list of held...
When one of the bindings of a hold-tap is `&trans`, the behavior should look at lower layers' bindings when that portion of the hold-tap is activated. ```dts behaviors { hmt:...
Fixes #2562 Added two sentences to list the same set of interconnects that have pinouts shown in the New Keyboard Shield guide and point readers at the interconnects directory in...
Currently https://zmk.dev/docs/development/hardware-integration/new-shield#metadata shows a simple example of the `requires:` field in `my_keyboard.zmk.yml`, a Hardware Metadata file, showing `[pro_micro]` as the required interconnect. However, it does not mention any of the...
As a quality of life feature, it would be nice to have a way to automatically detect excess combos and issue a compile time warning. Or possibly even use that...
Use case: have a `&mo` momentary layer key that also holds down a modifier while undecided; in some games, holding LALT temporarily enables an informational overlay, so it would be...
If I am reading the diagram correctly, the underside of the frame is shown, with "Corner 2" correctly near the top of the page, meaning the front of the frame...