Romet Tagobert
Romet Tagobert
seeing this on latest eframe as well, fresh macos monterey on m1 pro edit: could it be refresh rate shenanigans? edit2: nope, switching to fixed 60hz changes nothing
Just bumping this since I don't want to create a new issue for something that's technically only a problem on a wip branch. The last snippet shared by OP currently...
Sorry, yes, that's what I meant by WIP branch. I'm running into this as of the latest commit of `refactor`. My understanding is that in the rectangle example with rasterizer_config...
Sure, it's just the code from https://github.com/zesterer/euc/issues/20#issuecomment-932974359 adjusted for API changes and with swapped indices on the first triangle: ```rust use euc::{buffer::Buffer2d, CullMode, Pipeline, TriangleList}; struct Triangle { dimensions: [f32;...
Thanks!! I can confirm my application (integration for egui, same as OP coincidentally, minus the textures and alpha blending) now produces the expected shapes. 
dev tools -> application -> clear site data should fix this. not sure what exactly goes wrong in the service worker, haven't been able to reproduce
Hi and thanks for raising this. I know this is super old and I'm sorry. Since the fonts got updated with 0.6.0, is this still relevant?
thanks! looks like the built in egui fonts were taking priority here. could you update and check if 0.7.2 fixes it for you?