Alvydas Poškevičius

Results 14 comments of Alvydas Poškevičius

Hey! You want to be able to add different handlers to different peers? At the moment, you can't do that. Technically, it wouldn't be too difficult to do: I could...

Can you connect to a remote master server with client?

You'll probably need to save it into the database that you're using. The way I'd do it, would be to create a new module for master server, then listen to...

Do you want the data to be attached to player? I wrote a quick example of guilds module, ⚠️ It's unfinished and just a rough sketch which is not working,...

You mean that when you leave a page, the character still remains in the game? In this case, it's most likely a problem with Unet's WebGL implementation. Does it work...

@DeadlyCobraXXX I think by multiple rooms, he meant something we could call "virtual rooms" - where instead of running one game server (room) in a single unity instance - we...

This is interesting, I'll check it out a bit later. By the way, are you using V1.03 because you are still having problems with game server not connecting to MSF...

Hey! Sorry for replying so late, I've currently on a honey-moon road trip, and will be back in a few days - I'll check it out when I get back...

Hey! Nah, there's no timeout for inactive users, connected to master server, however, at the lower level, underlying networking library might have an internal timeout. I didn't want to implement...

Sorry for the late reply Yeah, that's probably the best way to do it. Here's a quick script I wrote. I haven't tested it, but I think it should work...