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Flutter low-level audio plugin using SoLoud C++ library and FFI

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**Description** Creating this issue to discuss and track work on WASM support. **Requirements** - [x] WASM compiled - [ ] `flutter_soloud` can successfully be called from other [WASM-compiled Dart projects](https://github.com/dart-lang/sdk/blob/main/pkg/dart2wasm/README.md)...

**Description** A clear and concise description of what the bug is. **Steps To Reproduce** 1. Go to '...' 2. Click on '....' 3. Scroll down to '....' 4. See error...

bug

**Description** Its currently not possible to create a waveform of a complete audiofile. This is an example of Audacity: ![grafik](https://github.com/alnitak/flutter_soloud/assets/10772789/8d4cf7f0-a4f0-4d08-87a7-3c60eeafb799) To create something like this, there has to be a...

enhancement

**Description** An app that calls `SoLoud.init()` (or maybe just imports `flutter_soloud`?) will give a warning to the user about microphone permission. **NOTE:** I need to look at this more thoroughly...

bug

**Description** I'm trying to understand (and hopefully document) the function of `disposeSound`. It seems that C++ SoLoud has no direct `dispose()` equivalent. The closest I could find is the destructor...

documentation

**Description** I replaced in my App "audioplayers" with SoLoud and it works realy great. But on Android there is a permanent Stream of Messages in the console and the performance...

bug