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fix: Not working when release for iOS

Open Hoangkute123xyz opened this issue 6 months ago • 3 comments

I'm using this package for my iOS application and it's pretty cool for playing low latency audio. I built debug mode and ran release mode with "flutter run --release", everything works fine. But when I started distributing my app to the App store connect and used test flight to test my app, its broke. Sound cannot be played. I don't know how to debug my app after contributing to app store connection. Am I missing something in my implementation.

Hoangkute123xyz avatar Aug 13 '24 17:08 Hoangkute123xyz