flutter_soloud
flutter_soloud copied to clipboard
fix: Not working when release for iOS
I'm using this package for my iOS application and it's pretty cool for playing low latency audio. I built debug mode and ran release mode with "flutter run --release", everything works fine. But when I started distributing my app to the App store connect and used test flight to test my app, its broke. Sound cannot be played. I don't know how to debug my app after contributing to app store connection. Am I missing something in my implementation.