Almos Rajnai
Almos Rajnai
I have similar experiences with Firebase Core and Analytics. If I remove them from the project then everything goes back to normal. I doubt that this would make any difference,...
I have attached the editor log from the moment I press the play button: [editor_log.txt](https://github.com/firebase/quickstart-unity/files/4485509/editor_log.txt) This line looks rather suspicious to me: ``` Unloading 534 unused Assets to reduce memory...
I am running Unity on Windows too, maybe this is an important piece of information.
Deleting this folder: `Library/PackageCache/[email protected]/ExternalDependencyManager` **does NOT solve the issue**. It is a problem with Firebase and not EDM. The only workaround I was able to figure out is to remove...
@ideka When I deleted that aforementioned folder while Unity is open then the issue disappears, because Firebase fails to initialize. Unity keeps throwing various errors, I would rather recommend to...
The idea is great, however, that structural level what you are referring to doesn't exist on the code render level, because it was interpreted by the android-svg library code already....