almeath
almeath
Perhaps you can try the DOSBox SVN snapshot maintained by Dominus from the VOGONS forum: https://www.dropbox.com/s/kbrf5elbcu66kst/Dosbox-Snapshot.dmg It’s a 'fat binary' supporting x64, i386 and PPC. I have tried compiling DOSBox...
Thanks for those pointers @kcgen. The OpenGL issue is very puzzling, as my install of Mojave is very stable - installed since 2019 and Apple ceased all updates (even security...
On the other system, I am trying to overcome a build error: ``` [253/332] Compiling C++ object src/hardware/libhardware.a.p/lpt_dac.cpp.o FAILED: src/hardware/libhardware.a.p/lpt_dac.cpp.o ccache c++ -Isrc/hardware/libhardware.a.p -Isrc/hardware -I../src/hardware -I../include -I. -I.. -Isrc/libs/ghc -I../src/libs/ghc...
I fixed the build issue by removing the command line tools folder from Library/Developer, and then downloading and re-installing them from the Apple Developer website. I then downloaded the pre-built...
@kcgen , to answer your question about the clang version, once I updated Xcode command line tools on both machines, the clang version was listed as: Apple clang version 11.0.0...
On the iMac with a 5120x2880 display, I see this in full screen mode: 2022-09-23 06:12:35.364 | RENDER: Using GLSL shader 'crt-easymode-flat' 2022-09-23 06:12:35.367 | DISPLAY: Accepted fullscreen resolution 5120x2880...
On the MacBook, with a 2560x1600 resolution: 2022-09-23 06:16:42.704 | DISPLAY: Accepted fullscreen resolution 2560x1600 despite exceeding the 1280x800 display 2022-09-23 06:16:42.704 | DISPLAY: Initialized 640x480 window-mode using Nearest-neighbour scaling...
@kcgen, would you like me to keep this issue open for now, or leave it closed? I am happy to contribute more logs or do more testing on either of...
@jowtron, sorry for over-looking your request. I will shortly provide a link to the Mojave build I compiled on my MacBook Pro, which at least works normally in full screen...
OK, so I determined that the cause of the 'small screen' issue was the fact that the iMac had the mesa (22.1.7) library installed, which was overriding the in-built OpenGL...