Almar Klein

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> again, @almarklein feel free to take over the branch if you have the capacity. I hope the current state isn't too messy 😬 Thanks! For the time being I...

Looks like Github is deprecating macos_x86?

Ok, this morning in the shower (as insights often do) I realized that the asyncgen hook is often a method on a loop object, so we can get the loop...

Tests pass, except that CD run, which I fixed in #784.

Interestingly, the format is present in the [WebGPU spec](https://gpuweb.github.io/gpuweb/#dom-gputextureformat-rgba16unorm), so I image it will land in `webgpu.h` at some point. Perhaps for things like this, we can add it to...

The enums fields are now available (added in #743), but they are not supported by the current wgpu-native yet. They are present in the current `webgpu.h` (https://github.com/webgpu-native/webgpu-headers/blob/main/webgpu.h#L1012). But wgpu-native is...

Yes, the instancing has not had a lot of ❤️ yet, but each instance already has a uniform buffer, which now only contains the per-instance matrix. Having a per-instance color,...

> If I’m not mistaken, the Pyodide environment likely uses an off-screen style rendering setup Yeah, it's really just a texture provided by the browser. Which is then composited by...

For fonts: 99% of users want to render fonts, so I'd really like the functionality to be available by default. I would be in favor of something like `pip install...

What about in https://github.com/pygfx/wgpu-py/pull/764 we add a property `physical_size` to `GPUCanvasContext`. Then, the `Renderer` accepts one of: * `rendercanvas.WgpuContext` * It has api to get physical size, pixel ratio, logical...