Oliver Smith
Oliver Smith
Thanks for working on this, +1 from me on merging the batch endpoints soon since the deadline is coming up fast.
> Thanks! Can you please make the tests working Unfortunately there's no sandbox implementation for the batch calls, so the test won't work. I see there are some other tests...
> > > Same probelm. > > Case 1 will works fail: > > 1. Instantiate a shape prefab in a Canvas(with scale 0.01) > > 2. shape.SetPathWorldSegments > >...
Aha, that does seem to work, thanks! I didn't understand what those functions did from the documentation. I just changed it to: `form.set('default', values)`
It seems that set('defaults', values) does not trigger a field's input converter to run. If I do `field.default = value` then my input converter runs, but if I do `form.set('defaults',...
Oops, that was just a typo on my end. It is `default` and not `defaults`. The problem is that if the default is set using `form.set()`, it does not have...
Thanks for the report. I don't have a mac at all anymore, unfortunately, so I'm not able to try it out. Do shapes just not show up at all? Or...
I just committed a bug fix for pencil pro, so it seems to be working now. Squeeze, hover and barrel rotation are not implemented, those would be areas for future...
Hi, thanks for the bug report. Unfortunately I don't have have any Android devices or really the time to support Shapes2D anymore, so I'm sorry I can't offer much help....
Here is some code cribbed from my app...this probably won't work as-is, I'm doing some other stuff with UIToolkit that I cut out and haven't tested this by itself. But...