Alice
Alice
Yes, in Enjoyable button numbering in the interface starts at 1, so it tracks with `SDL_gamecontrollerdb.h` where it starts at 0. I'm looking at line 403 of https://github.com/spurious/SDL-mirror/blob/master/src/joystick/SDL_gamecontrollerdb.h, and with...
I can confirm that `test/testgamecontroller` tool does not pick up the back/start and joystick click events at all or incorrectly in SDL 2.28.3 and 2.28.4, but that it *does* work...
Fixed in https://github.com/libsdl-org/SDL/pull/8557, now part of the SDL main branch.
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I'm compiling on a M2 Macbook Air running Ventura 13.4.2. Using `-DCMAKE_OSX_SYSROOT=/path/to/MacOSX12.3.sdk` when running cmake fixed the segfault for me as well, but the annoying thing is that during linking...
I'm trying to do something similar. I have a MacBook Air M2. For now I'm able to compile keyhunt legacy running Kali inside UTM (i.e QEMU) with virtualization, so it...
That's roughly what I'm getting with 4 threads and `-k 256`. ``` ./keyhunt_legacy -m bsgs -f tests/125.txt -b 125 -q -s 10 -B random -S -t 4 -k 256 [...]...
Whether you can trust third-party scripts or not is for sure another important safety concern, but in my mind the initial purpose for opening this issue was more about daemons...