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GDScript and Godot client for real-time Phoenix Framework Channels

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The demo implemented with #16 showcases the features of the library, but not exactly a game.

features

What do you think is required before this can be published to the Godot AssetLib? I'm happy to help if you'd like someone to add unit tests to what is...

enhancement

- "void" functions - The parameters of some functions do not have declared types yet

enhancement

The code in [branch 4.0](https://github.com/alfredbaudisch/GodotPhoenixChannels/tree/4.0) has formatting/styling inconsistencies, like parameter commas without spacing added by the Godot 4.0 project converter: https://github.com/alfredbaudisch/GodotPhoenixChannels/blob/4.0/Phoenix/Scripts/Channel.gd#L45: `func _init(socket,topic : String,params : Dictionary = {},presence =...

good first issue