Alex TD
Alex TD
And the commands like 'check-db' are now dash instead of underscore 'check_db' as it shows in the readme. Very subtle and confusing there.
So I wonder if the UI is clear enough. I think after clicking the checkboxes on and off it's easy to see what those do. Sorting by name or pay...
I just remembered a possible issue - sorting by distance when you haven’t mapped the galaxy. It’s not much, but it could show that certain systems are not as close...
Also. If the mission text doesn't mention pay - it still sorts by pay. A bit of a head-scratcher what that's supposed to mean.
 New "convenient" sorting, showing you missions where you're already going. It prioritizes missions with a destination planet that matches one of your current missions.
I am considering an idea that adds an extra chunk to the game : expandable UI So, what's in the game now would be the starting point, and you could...
> switch case looks weird to me (the {} are not needed The {} for each case allows local variables inside that scope, because otherwise they would be in the...
Yup, the iconography here is just what I thought of. * **?** meaning "Can I do this?" * The 'speedy planet' icon meaning "it's fast to get there" - so...
It wouldn't. The use of DistanceMap has to be reversed to take the "jump range" of the system A->B into account correctly. I do have an observation for escorts getting...
Seems mostly #5635 would work with this - the conflicting parts we both touch should be easily resolved