kyrie
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🍀 Animated Vector Drawables on steroids 🍀
I stumbled upon this library while looking for a way to reset AnimatedVectorDrawable to its initial state. I found [this](https://www.reddit.com/r/androiddev/comments/g029bu/how_to_reset_animation_using/) thread on Reddit where Nick Butcher recommends your library. I...
Hi, @alexjlockwood I am trying to do something like this with Kyrie but after trying lot of iterations I couldn't achieve this result: Problem1: Draw 5 paths in order one-by-one...
**Context:** Bodymovin already allows conversion of an After Effects composition to an AVD, but AVDs have limitations which `KyrieDrawable`s do not. For example, AVDs don't support Dashed Strokes, whereas the...
It's be great if I could apply a dynamic ColorFilter to individual Path elements within a VectorDrawable and AnimatedVectorDrawable. use-case - I have a button made up of multiple layers,...
I have VectorDrawable resource and it has to paths that I want to add `stroke-dasharray ` to using this library, but I don't if that's possible or not? and how...
Feature Request: I need to manipulate a PathData by rotating it into position BEFORE adding it to a Node, think compass needle animation. The Needle is kept at 0 heading...
It'd be great to be able to use a LayerDrawable with Kyrie, where each layer could be an animated vector drawable. and setting the progress on the LayerDrawable would "scrub"...
Add a builder that takes an existing vector drawable resource as input to manipulate
This would allow Kyrie to be used with `MotionLayout`. Only question is what the behavior of this method should be with infinite animations.