kyrie
kyrie copied to clipboard
Make it possible to modify a KyrieDrawable's properties after it has been constructed
Add a builder that takes an existing vector drawable resource as input to manipulate
So I assume what you mean here is... you basically want the ability to create a KyrieDrawable
from a VectorDrawable
resource and then in addition to that have the ability to modify the KyrieDrawable
after it is created?
So really in general this is a feature request to be able to modify the KyrieDrawable
after is is created (i.e. whether it is created from a VectorDrawable
resource or programatically using KyrieDrawable.builder()
?
That exactly what I'm asking for, I didn't want to assume it wasn't there, but I couldn't find it :)