Alexander Bock
Alexander Bock
Ability to select a location on a RenderableGlobe as the focus point for camera interaction for example?
NASA Worldview uses a processing step where a transfer function is applied to each tile to support changing color maps on the fly. From Ben King: > We first create...
The ` key is hardcoded in the console, which makes it not suitable for other language layouts, where we still want to use the key left of `1` for opening...
Use case: Changing properties in advance of an event and being able to save these changes to disk to be copied to the `postInitialization` function. It should only write out...
Since the Pascal generation, Nvidia supports two outputs from a Vertex shader to generate two viewports simultaneously. We should make use of this in the rendering pipeline: https://www.khronos.org/registry/OpenGL/extensions/NV/NV_stereo_view_rendering.txt
Showing the MissionPhases struct in a UI element inside the CEF GUI.
Tested: 2784x2784 didn't create a window; framebuffer of that size in a smaller window works however
The uniform `textMinSize` is not used anymore(?) in the shader if the `IgnoreUniformLocationError` is disabled. Should it be used in the shader or does it depend on the shader used?...
When loading a GeoTiff file (https://data.ngdc.noaa.gov/platforms/ocean/ships/okeanos_explorer/EX1402L3/multibeam/data/version1/products/EX1402L3_MB_FNL_01_30M_WGS84.tif.gz), on the Mac an assertion is thrown in rawtiledatareader/gdalrawtiledatareader.cpp, line 182 with a start and end region of 0 pixels. @mik3caprio