Alexey Rassikhin

Results 5 comments of Alexey Rassikhin

Will BigInt save you from this behavior? ``` function test() { var a = 5527939700884757; var b = 8944394323791464; var c = a + b; // should be ‭14472334024676221‬ //...

BigInt will be useful. Especially for applications like games.

Also Google recommend use address sanitizer with `-fno-omit-frame-pointer` [Using AddressSanitizer](https://github.com/google/sanitizers/wiki/AddressSanitizer#using-addresssanitizer)

Hi. What about updating one or some textures in texture array? It will be great.

The same ideas i looked in rizz. https://github.com/septag/rizz