Alessandro Zomparelli
Alessandro Zomparelli
@HaasNL2 Hi Haans, Can you please provide some images for understanding better?
Hi @HaasNL2 , I'm not really sure of what is happening here, or what do you mean with "Interactive Mirror", but I was thinking that maybe if you use Global...
As I expected it just use a negative scale. Try to apply the scale. Please note that when you apply a negative scale, then you will have flipped normal directions....
Hi @talonawd91 you are right, that's the development branch. Not yet merged with the main branch: https://github.com/alessandro-zomparelli/myfacemask/tree/dev
Hi @talonawd91 in the add-on folder, there is a folder named "data" with a Blend file inside. This is basically the file that is loaded at the beginning of the...
Hi @RayGannon , I really must do that video :-) the reason why I used the 5cm limit for the round filter is because with smaller holes it shrink the...
hi @smh2287 Are you using the stable Blender 2.93 or an old beta version? I'm not able to reproduce your error. Does it happen every time that you tessellate something?...
Hi @DarkDaskin , the issue is in the Plane, if you move the center point it have weird connections. Make a plane and use poke faces, this should work: 
Hi @portnov as I can see, your mesh is a Manifold surface, it means that there is no reason for a Polyhedra Wireframe, because for this type of geometry the...
 I think it is... I also tried to Select Non-manifolds. Anyway, with or without the inner face, if you reduce the thickness it should prevent the spike. You have...