aleqdev

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I have a custom asset loading system which is independent of `AssetServer`. But the only possible way to construct `ResourceAsset` and `BundleAsset` is implemented in this function: https://github.com/kgv/bevy_fluent/blob/64f90c7c84d357c7a4781e778b1533690a7f8378/src/assets/bundle.rs#L21 which uses...