aldelaro5
aldelaro5
It is not related to the shift key, from my tests, it doesn't seem random at all, it seems the order of the selection and the items matters. I am...
I can't seem to reproduce this issue reliably which is odd because I used to make files to do it, I really should have documented it how I did it...
> I also cannot get it to reproduce consistently. I get the crashes occasionally. > One way is when toggling 'is a pointer' on/off. Similarly when changing the address of...
I'll need to test this, but this looks good for now. Sorry if I take a while btw, this project isn't being maintained much for various reasons.
It's been a while I touched this project, but I am pretty sure it's not supported currently, I will mark it as feature request in case I come back to...
I agree on it being usefull, however, priority will be pretty low for now as I have a lot planned already for 0.5. I might do this in a far...
so ik why this happens and it's a limitation of DME: some games do map memory outside of the usual range, about 25% of them and getting the correct range...
If I ever port this to dolphin, I will consider this, but because it's been so long, I can't properly review this until I get back to this project, sorry,...
Ok so I did some tests and I found 2 issues: - the add watch dialogu doesn't offer me the option to change the encoding when I select the string...
before I investigate this (sorry for the late replies btw, just now starting to work on thsi project again), I need to know why is this complimenting clang-format? because to...