Alberto Salieto
Results
1
issues of
Alberto Salieto
Hello, **Description** Masked elements are off-set if canvas is not full screen. It is caused by line 39 in `SoftMask.cginc` `half2 view = clipPos.xy/_ScreenParams.xy;` specifically `_ScreenParams.xy`. According to https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html, it...
bug
need more info