Alberto Salieto

Results 1 issues of Alberto Salieto

Hello, **Description** Masked elements are off-set if canvas is not full screen. It is caused by line 39 in `SoftMask.cginc` `half2 view = clipPos.xy/_ScreenParams.xy;` specifically `_ScreenParams.xy`. According to https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html, it...

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