alasram

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This could be related https://github.com/maplibre/maplibre-native/pull/2858

We're getting crashes on v11.5.1 that might be related to this error [tombstone_00.txt](https://github.com/user-attachments/files/17528243/tombstone_00.txt) [tombstone_01.txt](https://github.com/user-attachments/files/17528244/tombstone_01.txt)

I'm having the exact same problem but it's only reported in 11.5. (11.1 seems to not have this issue)

The VAO of the Drawable is changing which means we're running vertex input commands outside the drawable that are affecting the bound VAO. A solution is to unbind the VAO...

@boldtrn @Fabi755 Can you confirm the issue is fixed in Android v11.6.1? We can then close the issue

> Error: Allocated texture memory peak size at probe "probeGFX - default - end" is 164096 bytes, expected is 147712 bytes @louwers how to update `probeGFX` database with new values?...

@louwers I think this can be merged

I will be making this opt-in because the performance is variable depending on vendors: - Emulator. Shared EGL contexts not well supported (known issue) - Mali drivers (Google pixel 6...

I changed this to always on by default on emulator and any device if GLES 3 is supported otherwise a GLES 2 context is requested and multi threading is disabled.

Corruption doesn't repro inside renderdoc so maybe it's a missing barrier