Ankit Nautiyal
Results
2
comments of
Ankit Nautiyal
@mettke I am facing the same issue. any luck yet? theoretically .with_add_spriteSheet() should push the new spritesheet to the vector BuilderTerm::sprite_sheet.
@thebracket Is there any way to add multiple sprites. Currently it seem to get only the first sprite_sheet. Perhaps in file: bracket-terminal/src/hal/gl_common/backing/shared_main_loop.rs, function: `render_consoles()` it should be `bi.sprite_sheets[cons.sprite_sheet]`? ``` ConsoleBacking::Sprite...