Hiroyuki Akasaki
Hiroyuki Akasaki
Thanks @chelloiaco for the great review. I have changed it to be simpler.
Thank you for the suggestion! Unfortunately, I currently don't have a macOS development environment, so I can't build or test at the moment. However, I'm open to looking into it...
The current node is built with the Maya C++ API, so porting it to Python would essentially require a full reimplementation, which is difficult in terms of cost.🙏 If I...
In commit a57a5461f7b480dffdc133bd711b3a442e3da8b2, **automatic disabling** of Cached Playback was implemented. This change is included in version [`0.4.2`](https://github.com/akasaki1211/boneDynamicsNode/releases/tag/0.4.2). > **Note:** Commit a0b1d263129fee519d104209150ce54227f6ae01, which attempted to support Cached Playback, caused frequent **crashes**...
In commit 9ec6796885e92e0e79b8f7c96419aecd450a0fd0, Cached Playback is now **disabled only** when required, based on the `enable` attribute. This change is included in version [`0.4.3`](https://github.com/akasaki1211/boneDynamicsNode/releases/tag/0.4.3).