THEBaratusII
THEBaratusII
> Have you tried commenting out parts of the code to see if it gets farther? Also where is your makefile? Might try that, and also I've used raptor.cbp (Codeblocks)...
> Even if I don't have a PPC environment available right now, I'll try to help you anyway. > > I'm assuming that raptor will end with `GLB_FetchItem: empty handle.`....
However I manage to trigger something relating to fullscreen. (in i_video.cpp) [Image](https://i.imgur.com/AUut4ue.jpg)
Good news is that I manage to trigger a breakpoint in `glbapi.cpp` somewhere in `GLB_InitSystem` It was pointing at `EXIT_Error("GLB_NumItems: memory ( init )");` I'll have to figure out why...
I second this, I currently use Voicemeeter and I would also hear crackling noises when playing MIDIs until I close Voicemeeter itself. I need it because it allows me to...
> Hello > > I've had a quick look at the logs you provided and it looks like it was connected okay and sending/receiving packets when you were the host....
> What is the gins from doing this, instead of using the emulator with audacity, and record the midi inside audacity. > > This can be done using loopmidi. My...
> I've prototyped this feature here https://github.com/jcmoyer/Nuked-SC55/tree/renderer (`renderer` branch) - needs some cleanup but MVP etc etc. Currently assumes you're running on a little-endian architecture like x86. I marked the...
> I pushed a fix that should handle tempo changes properly and also rebased so you can pass -gm and -gs. Resets seem to take a while to complete and...
> So I'm unsure about this problem. If I play that midi through Sekaiju->loopMIDI->Nuked-SC55 (from this repository) notes cut out the exact same way as the wave renderer does. I...