Adam Jurczyk
Adam Jurczyk
Hi, There are some issues with `Tilemap.clean()` and also with adding new tiles. At least for me, on MacOs, Chrome or Safari (albeit there are some differences how this breaks)....
When using `webgpu` renderer, two (or possibly more) tilemaps can be moved only with same "speed". I have two tilemaps (both using same TetureSource) and attempt at changing their position...
In application with renderer settings `antialias: false, roundPixels: true`, Tilemap still renders fractal pixel positions as 'smeared'. See video: https://github.com/pixijs/tilemap/assets/1055278/6e37f5f0-2c07-4fd3-a69d-2b13e37facf0 Expected result: https://github.com/pixijs/tilemap/assets/1055278/01bf6320-8f6f-4ea5-b8ef-0dbed84fe687