Andy Janata

Results 24 issues of Andy Janata

The host gets a "game already stopped" error message, but none of the players (including the host) get kicked back to the lobby screen until they refresh.

``` Mar 01, 2018 10:03:18 AM org.apache.catalina.core.StandardWrapperValve invoke SEVERE: Servlet.service() for servlet [net.socialgamer.cah.servlets.AjaxServlet] in context with path [/zy] threw exception java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextNode(HashMap.java:1442) at java.util.HashMap$KeyIterator.next(HashMap.java:1466) at java.util.AbstractCollection.toString(AbstractCollection.java:461) at java.util.Formatter$FormatSpecifier.printString(Formatter.java:2886) at...

Feb 28, 2015 5:59:30 AM org.apache.catalina.core.StandardWrapperValve invoke SEVERE: Servlet.service() for servlet [net.socialgamer.cah.servlets.AjaxServlet] in context with path [/zy] threw exception java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextEntry(HashMap.java:922) at java.util.HashMap$KeyIterator.next(HashMap.java:956) at java.util.AbstractCollection.toString(AbstractCollection.java:457) at org.json.simple.JSONValue.toJSONString(Unknown Source) at...

Haven't had one of these in a very long time. ``` Found one Java-level deadlock: ============================= "http-bio-8080-exec-4102": waiting to lock monitor 0x00007f759c1b1838 (object 0x00000007806923e8, a java.util.TreeMap), which is held by...

Already having violations of XHTML, and why did I even decide on that in the first place? HTML5 seems to validate with no further changes.

Specifically, it looks like if the game is trying to deal cards, it's possible that whiteDeck has been set to null in resetState. ``` 2014-05-05 14:30:47,274 [timer-task-10] ERROR net.socialgamer.cah.SafeTimerTask -...

Via https://twitter.com/SpacemanHardy/status/417371891104350208, > I've gotten some complaints that the "Make a harem" and "Make a dub cast" cards are crashing the game. These cards have large (more than 3) pick...

The cards overflow and end up behind the hand. Quick fix might be to set the z-index of the cards, but making the scaling work better would also be a...